• Immortal Barons

    From Andy Alt@21:4/106 to All on Sat Jul 4 15:00:26 2026
    This is a game I'm working on.

    Immortal Barons

    https://github.com/andy5995/immortal-barons

    Immortal Barons is a turn-based strategy game for the terminal. You rule a barony in a ruined, post-apocalyptic
    world. You buy land, feed your people, build an army, and fight rival empires. The goal is to have the highest
    net worth when the turns run out, or to conquer everyone else.

    The game is written in Go. It is an independent remake, inspired by the 1990s BBS door game Barren Realms
    Elite.

    Early work in progress. Immortal Barons is not ready for real play-testing or inter-BBS (IBBS) play yet.
    Mechanics are still changing.


    --
    -Andy
    Website: https://andy5995.github.io


    ... to err is human, to really louse things up; you need a computer.
    -+- MultiMail/Linux v0.53

    --- BBBS/Li6 v4.10 Toy-7
    * Origin: The Rusty MailBox - Penticton, BC Canada (21:4/106)
  • From Dumas Walker@21:1/175 to Andy Alt on Sat Jul 4 23:38:22 2026
    This is a game I'm working on.

    Immortal Barons

    https://github.com/andy5995/immortal-barons


    Sounds very interesting. Keep us up to date on your progress, in particular when it is ready for "live" BBS testing.

    Mike

    --- ScorpioWeb v0.35a (Linux/x86_64)
    * Origin: Capitol City Online (21:1/175)
  • From Shurato@21:2/148 to Andy Alt on Sun Jul 5 13:33:00 2026

    This is a game I'm working on.

    Immortal Barons

    https://github.com/andy5995/immortal-barons

    Will it support winsockets? That seems to be the trickiest part for door developers...

    --
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    *** THE READER V4.50 [freeware]
    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148)
  • From Andy Alt@21:4/106 to Dumas Walker on Tue Jul 7 14:54:12 2026
    Dumas Walker wrote to Andy Alt <=-

    Sounds very interesting. Keep us up to date on your progress, in particular when it is ready for "live" BBS testing.

    Mike

    Sure... I setup a Mystic BBS today and added it as a door. Worked pretty well.

    As for when it's ready for "live" testing, do you mean when all the known bugs are worked out? It's playable now, but some of the math may be off. Pretty soon, I'll need more feedback about that. And there's a couple dip options that haven't been implemented yet. Basically if you're just curious, you might want to set it up as a door (https://andy5995.github.io/immortal-barons/door-setup/) and play a few turns. Otherwise, I'll certainly remember to post here when it's more developed.

    As for IBBS, I haven't done enough testing on that to say it's even test-playable yet, so I wouldn't suggest to testing that yet to anyone (unless you're a developer thinking about contributing).


    --
    -Andy
    Website: https://andy5995.github.io


    ... Heisenberg may have slept here.
    -+- MultiMail/Linux v0.53

    --- BBBS/Li6 v4.10 Toy-7
    * Origin: The Rusty MailBox - Penticton, BC Canada (21:4/106)
  • From Andy Alt@21:4/106 to Shurato on Tue Jul 7 14:54:12 2026
    Shurato wrote to Andy Alt <=-

    Will it support winsockets? That seems to be the trickiest part for
    door developers...

    Thank you for the question! This is my first door and I hadn't given that any thought. I've implemented it but don't have a live Windows BBS to test it on. Some info about winsock support for Immortal Barons at https://andy5995.github.io/immortal-barons/door-setup/#how-the-game-talks-to-th
    -caller
    Please let me know if you try
    it out and your results.

    --
    -Andy
    Website: https://andy5995.github.io


    ... A few atoms short of a molecule.
    -+- MultiMail/Linux v0.53

    --- BBBS/Li6 v4.10 Toy-7
    * Origin: The Rusty MailBox - Penticton, BC Canada (21:4/106)
  • From Dumas Walker@21:1/175 to Andy Alt on Tue Jul 7 23:41:10 2026

    Sounds very interesting. Keep us up to date on your progress, in particular when it is ready for "live" BBS testing.

    Sure... I setup a Mystic BBS today and added it as a door. Worked pretty well.

    As for when it's ready for "live" testing, do you mean when all the known bugs are worked out? It's playable now, but some of the math may be off. Pretty soon, I'll need more feedback about that. And there's a couple dip options that haven't been implemented yet. Basically if you're just curious, you might want to set it up as a door (https://andy5995.github.io/immortal-barons/door-setup/) and play a few turns. Otherwise, I'll certainly remember to post here when it's more developed.


    Sorry I think I read something wrong and had the impression that you didn't really think it was ready for others to be installing yet. ;) I am curious enough that I will try to grab a copy in the next couple of days.



    --- ScorpioWeb v0.35a (Linux/x86_64)
    * Origin: Capitol City Online (21:1/175)
  • From Andy Alt@21:4/106 to Dumas Walker on Tue Jul 7 18:20:18 2026
    Dumas Walker wrote to Andy Alt <=-

    Sorry I think I read something wrong and had the impression that you didn't really think it was ready for others to be installing yet. ;)
    I am curious enough that I will try to grab a copy in the next couple
    of days.

    Not your fault, I think I wasn't too clear. So... I would say it's not ready enough for regular players. They may find very unwanted design problems after a few days into a game. At this point, if a sysop is curious about the game and wants to try it for the purpose of reporting bugs, general feedback, UX problems (I do look and test for these myself so they should be rare at this point), then I would encourage installing Immortal Barons as a door that's not visible to other users. For players who are curious, I would say, give it a try, but don't plan on having a long game yet.

    --
    -Andy
    Website: https://andy5995.github.io


    ... Computer Hacker wanted. Must have own axe.
    -+- MultiMail/Linux v0.53

    --- BBBS/Li6 v4.10 Toy-7
    * Origin: The Rusty MailBox - Penticton, BC Canada (21:4/106)
  • From Shurato@21:2/148 to Andy Alt on Wed Jul 8 20:32:00 2026

    Dumas Walker wrote to Andy Alt <=-

    Sorry I think I read something wrong and had the impression that you didn't really think it was ready for others to be installing yet. ;) I am curious enough that I will try to grab a copy in the next couple of days.

    Not your fault, I think I wasn't too clear. So... I would say it's not ready enough for regular players. They may find very unwanted design problems after a few days into a game. At this point, if a sysop is curious about the game and wants to try it for the purpose of reporting bugs, general feedback, UX problems (I do look and test for these myself so they should be rare at this point), then I would encourage installing Immortal Barons as a door that's not visible to other users. For players who are curious, I would say, give it a try, but don't plan on having a long game yet.

    There is a snapshot binary available! I got the Win32 version. It appears
    to be UTF-8 Instead of CP-437, though.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss, ssh utf-8) (22,23,110,21,119,999,2222) shsbbs.net FREQ FILES !


    *** THE READER V4.50 [freeware]
    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (21:2/148)